The combination of these three tools lets you create 3D character very quickly without the need to have design skills. The first step, you simply just posing in front of the kinect camera's high resolution 1080p to take six images: an image of four bodies from all sides and that the two are face images of the two sides. With its precision sensor Kinect v2 will make your picture as detailed 3D models.
After that you live to BodySnap its import will be rendering a 3D object. 3D objects are ready to be stored in the form .obj then you import live at Fuse.
In Fuse you can perform a variety of editing such as providing clothing with various colors, changing hair color, add accessories, even attenuate or fatten the body. After completion of the 3D character you are ready to serve as the main character in the game using Unity, UDK, Unreal Engine, Source Engine, and Source Filmmaker
More details just see the following video:
How? Interested in becoming a 3D character in a game?